After 8 years, Rust is getting a mission system | PC Gamer - baxterestinabot1989
After 8 years, Rust is acquiring a missionary work system
Open world survival sandbox Rust is getting a bit of structure in its October update. In the red-hot patch, which goes live Thursday, players will be able to visit NPCs and accept missions, all-or-none them, and turn them sure rewards.
"You can find mission providers at most safe zones and their tasks vary, from catching Pisces or harvesting lumber to hunting sharks and uncovering concealed hoarded wealth," says Facepunch Studios. "You can give one mission at a time and they're repeatable."
Rewards will typically seed in the form of scrap metal and treasure boxes. Facepunch says this is conscionable the start of missions, and while they'Re pretty basic at once the arrangement will be expanded in the ulterior. For this month the missions volition be unaccompanied endeavors but co-op missions are in the works, and PvP missions like livery, ambush, and bounteousness-hunting will be added at some level too.
When you'atomic number 75 not doing missions you'll be able to take a drive, and a nap, in Rust's newest vehicle: the camper van. The camping bus can sound four players, has board for storage, and a wee barbeque for cooking. As you can see in the image verandah below, it looks pretty darn cozy.
Maybe best of all, the camping bus can serve as a spawn point if a player claims a seat inside. That means you'll be fit to breed into that seat no matter where in the worldly concern the camper has been driven to. To craft the camper module you'll need a grade 2 workbench, 175 metal frags, and 125 wood.
Other changes coming in the update: you'll let to hold down the interact key to gaping doors while wounded, you'll be healthy to tell your auto turrets non to tear at your friends, and horses will poop much (this last single surely bears more investigation). And Halloween isn't Army for the Liberation of Rwanda remove, thus expect some "spooky events" to arrive in Rust on Oct 28.
Source: https://www.pcgamer.com/after-8-years-rust-is-getting-a-mission-system/
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